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The light class can choose from one of four primary weapons, a doubled barreled shotgun, a fast firing Boltgun (that fires electrical bolts), a charge-up laser powered rifle and a pair of automatic pistols called the Smartlocks. It is the only class that is able to utilize the stealth implant and has the most implant space out of all three of Dystopia's player classes. The light class is the quickest and most agile of the three classes that a player can choose from but is also the weakest. Each of the three classes must choose from one of four primary weapons that are only available to that class, the classes are also outfitted with a semi-silenced Machine Pistol, a mêlée weapon, and a type of hand grenade. Classes are identical for both teams, but each class has its own individual appearance. Classes ĭystopia is class-based, and as such, each of the three classes is unique in terms of weapons, implants, and overall performance during gameplay. The player is able to choose from up to four primary weapons and further customize their selected class by equipping different class based special abilities called implants. Players can choose to play from one of three different character classes, Light, Medium, and Heavy Augmented Armor each with their own unique strengths and weaknesses with varying amounts of health and armor. Many of the final objectives on maps in Dystopia require the co-ordination between both players in meatspace and players in cyberspace. However, Dystopia's dual-layered gameplay means that it is possible to complete objectives in either the realworld ( meatspace) or the virtual world ( cyberspace). This is similar to games such as Return to Castle Wolfenstein, Enemy Territory and Unreal Tournament's Assault mode. While the defending team (usually the Corps) are tasked with stopping them from completing and even attempt to push the attacking team back. defence, with the attacking team (usually Punks) attempting to complete their objectives in order to progress through the level and complete their final goal.
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The gameplay of Dystopia is objective-based, in which both the Punks and the Corps fight against each other to complete a series of objectives within a set amount of time to win the round. Ī Punk decker jacks into cyberspace, overlooked by a Heavy Augmented Armor.


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The game has won several awards, including Best Mod for Half-Life 2 from the Independent Games Festival's Modding Competition. Criticisms of Dystopia were aimed at how inaccessible the game is at first, and its learning curve.

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The first full version of Dystopia, Version 1, was released after 3 years of development on February 25, 2007.ĭystopia has been received positively from critics, with praise being given for its graphical quality, unique meatspace/cyberspace gameplay, overall polish and its representation of cyberspace. Its first playable build was released on September 9, 2005, after a year of planning and nine months of development. It is based on the cyberpunk literary and aesthetic genre it is somewhat based on popular role-playing game Shadowrun, created by an amateur development team and released to the public for free. Dystopia is a team-based, objective-driven, first-person shooter video game, developed as a total conversion modification on the Valve's proprietary Source engine.
